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Updated weekly · Last refresh Aug 30

Electronic Arts (Ea) DevOps Engineer Interview Questions

The questions to prepare for a Electronic Arts (Ea) DevOps Engineer interview. Questions from real interview reports rank first. Updated weekly.

26questions
~3htotal time
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1
PipelinesStart here. 5 questions · ~40 min
Debug CrashLoopBackOff in Pipeline PodHard

Debug a pipeline pod in CrashLoopBackOff when node network issues may be masking application, dependency, or orchestration failures.

InfrastructureDependenciesQualityElectronic Arts (Ea)
Secure Terraform State ManagementMedium

Approach for securing Terraform state across teams, environments, and automated deployment pipelines.

InfrastructureDependenciesQualityElectronic Arts (Ea)
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2
Execution6 questions · ~48 min
Scale Perforce for Binary AssetsHard

Tests capacity planning and performance tuning for version control in game development.

performancescalabilityResource AllocationElectronic Arts (Ea)
Zero-Downtime Kubernetes DeploymentsHard

Tests deployment strategy design to minimize downtime and user impact.

Rollback Plankuberneteszero downtimeElectronic Arts (Ea)
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3
Coding3 questions · ~24 min
Parse Logs Into Error RatesMedium

Tests ability to build reliable automation for extracting actionable signals from production logs.

log parsinggopythonElectronic Arts (Ea)
Rate-Limit Build Agent TrafficMedium

Tests practical safeguards for API reliability under bursty CI traffic.

network requestsloopsrate limitingElectronic Arts (Ea)
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4
Behavioral & Leadership10 questions · ~80 min
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5
More topics2 questions · ~16 min
Secure Multi-Cloud ConnectivityMedium

Assesses secure network design for hybrid connectivity across cloud and on-prem environments.

cloud securityNetworkinghybrid cloudElectronic Arts (Ea)
AWS and Kubernetes Cloud WorkMedium

Evaluates practical experience deploying and operating systems on AWS and Kubernetes.

kubernetesawsElectronic Arts (Ea)
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