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Updated weekly · Last refresh Oct 17

Electronic Arts (Ea) DevOps Engineer Interview Questions

The questions to prepare for a Electronic Arts (Ea) DevOps Engineer interview. Questions from real interview reports rank first. Updated daily.

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1
PipelinesStart here. 5 questions · ~46 min
Debug CrashLoopBackOff in Pipeline PodHard

Debug a pipeline pod in CrashLoopBackOff when node network issues may be masking application, dependency, or orchestration failures.

InfrastructureDependenciesQualityElectronic Arts (Ea)
Secure Terraform State ManagementMedium

Approach for securing Terraform state across teams, environments, and automated deployment pipelines.

InfrastructureDependenciesQualityElectronic Arts (Ea)
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2
Execution6 questions · ~55 min
Design Media Hosting SystemHard

Evaluates end-to-end architecture skills for scalable media hosting in a live game environment.

system designElectronic Arts (Ea)
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3
Security & Infrastructure3 questions · ~28 min
Secure Multi-Cloud ConnectivityMedium

Assesses secure network design for hybrid connectivity across cloud and on-prem environments.

cloud securityNetworkinghybrid cloudElectronic Arts (Ea)
AWS and Kubernetes Cloud WorkMedium

Evaluates practical experience deploying and operating systems on AWS and Kubernetes.

kubernetesawsElectronic Arts (Ea)
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4
Coding5 questions · ~46 min
Parse Logs Into Error RatesMedium

Tests ability to build reliable automation for extracting actionable signals from production logs.

log parsinggopythonElectronic Arts (Ea)
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5
Behavioral & Leadership6 questions · ~55 min
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6
More topics3 questions · ~28 min
Interpret CPU High, Memory LowEasy

Tests fundamentals of performance triage using the right leading indicators.

monitoringcpu utilizationtechnical depthElectronic Arts (Ea)
Handle DB Pooling During Login SurgesMedium

Tests operational mitigation for database bottlenecks during traffic spikes.

Decision Makingproduction issuesscalabilityElectronic Arts (Ea)
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