Electronic Arts (Ea) Interview Questions
The questions to prepare for Electronic Arts (Ea) interviews, across all roles. Questions from real interview reports rank first. Updated daily.
Rank EA players by total spend within each region and return the top three using aggregation and ROW_NUMBER().
Electronic Arts (Ea)Aggregate monthly sales by product category and use LAG to calculate month-over-month changes.
Total Wine & More
Inc.
Benjamin MooreFilter invalid game events and normalize event names using PostgreSQL string and null handling.
Quantium
Scopely
CarvanaSign up to see every question
Create a free account to unlock this list and practice real interview questions.
Explain how supervised and unsupervised learning differ, and ground the distinction in a practical ML example.
Electronic Arts (Ea)Investigate a 15% engagement decline by decomposing the metric, isolating root causes, and proposing actions.
Electronic Arts (Ea)Describe a past project you delivered, including your role, planning approach, stakeholder coordination, and results.
Electronic Arts (Ea)Approach for maintaining data quality and integrity across ETL pipelines.
Electronic Arts (Ea)Explain a controlled month-end close, including reconciliations, accruals, variance analysis, review, and GAAP financial statement completion.
Electronic Arts (Ea)Design an LLM serving system that balances latency, cost, scalability, and safety for production traffic.
Electronic Arts (Ea)