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Updated weekly · Last refresh Oct 17

Electronic Arts (Ea) Software Engineer Interview Questions

The questions to prepare for a Electronic Arts (Ea) Software Engineer interview. Questions from real interview reports rank first. Updated daily.

50questions
~7htotal time
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1
CodingStart here. 31 questions · ~259 min
Sort Letters AlphabeticallyEasy
Practice

Return the letters of a word in ascending alphabetical order using Python's sorting operation.

Basic AlgorithmsSortingstring manipulationElectronic Arts (Ea)
Make Code Run FasterMedium

Tests your performance optimization skills and ability to reason about bottlenecks.

performanceElectronic Arts (Ea)
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2
Technical Fundamentals4 questions · ~33 min
LLM ExperienceMedium

Evaluates practical experience with LLMs and your ability to reason about model choices.

Machine LearningElectronic Arts (Ea)
C++ Comfort and Technical FocusMedium

Assesses your core technical foundation relevant to game development and performance work.

experiencetechnical skillsc++Electronic Arts (Ea)
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3
System Design5 questions · ~42 min
System Design for an Existing GameHard

Evaluates your system design approach for features inside a live game context.

system architectureElectronic Arts (Ea)
Approach Large Feature ArchitectureHard

Assesses your ability to structure architecture and plan implementation for a large C++ feature.

Problem SolvingarchitectureElectronic Arts (Ea)
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4
Behavioral & Leadership8 questions · ~67 min
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5
More topics2 questions · ~17 min
C++ and SQL Concepts CheckMedium

Evaluates your understanding of language and data-access concepts relevant to production code.

sqlElectronic Arts (Ea)
C++ Security Weakness IdentificationHard

Assesses your security awareness and ability to reason about code weaknesses.

Electronic Arts (Ea)
Hands-on SQL practiceWrite and run real queries in the editor. 3 drills · ~30 min
The finish line: interview-readyComplete all 50 questions plus 3 hands-on drills to finish this plan.