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LOD Rendering Strategy

HardSystem Design00:00
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Your question is LOD Rendering Strategy. Take a moment with it on the right.

Talk me through your thinking if you like. When you're confident, submit your answer and I'll grade it like a real screen (7/10 or better passes).

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Problem

If you were building a 3D mapping engine, what would be your primary strategy for handling level-of-detail (LOD) rendering?