Your question is Design Growth Experiments Around Pain Points. Take a moment with it on the right.
Talk me through your thinking if you like. When you're confident, submit your answer and I'll grade it like a real screen (7/10 or better passes).
You are working on a product growth team and need to design an experiment that can improve adoption without creating friction for users. The team wants a practical way to spot the biggest pain points before deciding what to test.
How would you think about user pain points when designing a growth experiment?