1. What is a Software Engineer at Voodoo?
As a Software Engineer at Voodoo, you are at the heart of one of the world’s most dynamic mobile gaming companies. Your work directly impacts the CPI (Cost Per Install), user retention, and the viral potential of massive titles like Mob Control or Paper.io2. This is not a role for those who prefer slow, methodical corporate environments; it is a fast-paced position where you balance rapid prototyping with technical scalability to create experiences that reach millions of players.
You will contribute to the full lifecycle of game development, from high-speed prototyping to optimizing live-ops systems. Whether you are building playable ads, refining game feel, or architecting back-end systems, your success is measured by your ability to iterate quickly without sacrificing code quality. Voodoo values engineers who can think like product owners, understanding that your code must serve the dual purpose of being technically sound and commercially viable.
This role is intellectually demanding and highly visible. You will collaborate with cross-functional teams—including Game Designers, Product Managers, and User Acquisition Specialists—to solve complex problems in real-time. Expect to work in an environment that prizes autonomy, efficiency, and a data-driven mindset. You will be challenged to innovate, fail fast, and refine your approach based on player behavior and performance metrics.


