What is an Embedded Engineer at Relativity Space?
An Embedded Engineer at Relativity Space works at the absolute frontier of hardware and software integration. Unlike traditional aerospace companies, Relativity Space is redefining how rockets are designed, built, and flown by utilizing autonomous 3D-printing technology and highly integrated, modern avionics systems. In this role, you are responsible for designing, developing, and testing the low-level software and firmware that serves as the nervous system for the Terran R launch vehicle, its engines, and the massive Stargate 3D printers that manufacture them.
The impact of your work is immediate and highly visible. Embedded software at Relativity Space controls critical rocket subsystems, including engine controllers, telemetry systems, thrust vector control, power distribution, and sensor suites. Because these systems operate in extreme, safety-critical environments, the code you write must be exceptionally reliable, deterministic, and optimized for performance. You will solve complex, real-time constraints where a single software delay or unhandled exception could mean the difference between a successful orbital insertion and a mission failure.
Working in this position means collaborating closely with multidisciplinary teams of hardware designers, systems engineers, and integration technicians. You will not just write code in isolation; you will actively debug on physical hardware, run simulations on hardware-in-the-loop (HITL) testbeds, and watch your software power physical systems on the test stand and the launchpad. It is a fast-paced, high-stakes environment that demands deep technical rigor, rapid adaptability, and a passion for space exploration.




