6. Key Responsibilities
As a UX/UI Designer, your day-to-day will involve translating product requirements into wireframes and high-fidelity prototypes. You will spend significant time refining user flows and ensuring that the UI remains consistent with the brand identity of Made by Gather.
Collaboration is the backbone of this role. You will work alongside engineers to ensure your designs are technically feasible and with product managers to ensure they meet business objectives. You are expected to contribute to design critiques and be comfortable advocating for the user in a room full of stakeholders.
7. Role Requirements & Qualifications
A successful candidate for this position combines technical rigor with a proactive communication style.
- Must-have skills – Proficiency in industry-standard design tools (e.g., Figma, Sketch), a strong grasp of responsive design, and a solid understanding of UX research methodologies.
- Nice-to-have skills – Experience with motion design, basic front-end development knowledge (HTML/CSS), or familiarity with design systems management.
- Experience level – We typically look for candidates who have a demonstrated track record of shipping products, usually supported by a portfolio that showcases end-to-end design thinking.
8. Frequently Asked Questions
Q: How long does the hiring process typically take?
A: While the initial phone screen is short, the total time to hire can vary. We aim for efficiency, but thoroughness is a priority.
Q: What is the best way to stand out in the initial phone screen?
A: Be clear, concise, and prepared. Have your "elevator pitch" ready, specifically highlighting how your past experience aligns with the specific needs of Made by Gather.
Q: Does the company provide feedback if I am not selected?
A: Due to the volume of applicants, we cannot always provide individualized feedback, but we encourage all candidates to keep their profiles updated for future opportunities.
Q: How important is technical knowledge for a UX/UI designer here?
A: While you don't need to be an engineer, understanding the technical limitations of your designs is essential for smooth collaboration with our development teams.