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Electronic Arts Interview Guide
Updated weekly
Everything we know about interviewing at Electronic Arts: what each round tests and compensation by level.
UX/UI Designer
01Skills
What Electronic Arts evaluates
How often each skill shows up across reported interview loops.
UI Design100%User-Centered Design96%UX Research93%Interaction Design90%Collaboration with Product Teams86%Design Systems83%Accessibility (WCAG)80%Prototyping76%Information Architecture73%Collaboration with Engineering (Design Handoff)70%Usability Testing66%Wireframing63%
02Role guides
Interview guides by role
Each guide has the questions Electronic Arts interviewers actually ask, the loop structure, and total compensation by level.
1roles
03Compensation
What Electronic Arts pays, by level
Estimated total compensation: base salary plus stock and annual cash bonus.
04FAQ
Electronic Arts interview FAQ
Answered from real candidate and workplace data, marked up for rich results.
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Roles at Electronic Arts
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