Your question is Network Effects in Social Products. Take a moment with it on the right.
Talk me through your thinking if you like. When you're confident, submit your answer and I'll grade it like a real screen (7/10 or better passes).
You're advising a team building a multiplayer or social product. Leadership wants a clear way to evaluate whether the product has real network effects, what kind they are, and how they should shape growth decisions.
How would you think about network effects in a multiplayer or social product?