Welcome to your interview.
The question is on your right: Test Runs to Find One Defect. Take a moment with it first.
Talk your thinking through with me if you like - when you're confident, submit your answer and I'll grade it like a real screen (7/10 or better passes). Discussion and graded submissions share your five interviewer interactions, so spend them well.
How would you logically determine the minimum number of test runs required to find a single defective game asset out of a batch of similar files?