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Designing for Player Personas

Medium
Product Senseuser-centric design

Problem

How do you approach designing for different player personas?

Practicing as: UX/UI Designer interview at Activision

Hi, I'll play your Activision interviewer for the UX/UI Designer role. Candidates describe these interviews as mostly positive and moderately difficult, so expect me to be friendly and conversational. Take your time with the question above and answer like we're in the room.

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