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Build the game-state logic for a minimal Connect Four experience that could be rendered in the Ramp mobile app. Given a board, a player, and a selected column, place the piece using gravity and determine whether the move produces a win, a draw, or an ongoing game.
Return a new state without modifying the input board. A win occurs when the active player has four contiguous pieces horizontally, vertically, or diagonally. The UI can use the returned board and status to render the next screen.
Implement connect_four_move(board, column, player).
board is a 6-by-7 list of lists containing 0 for empty cells, 1 for player one, and 2 for player two.column is an integer from 0 through 6.player is either 1 or 2.board, status, and next_player.status must be "win", "draw", or "ongoing".next_player is None after a win or draw; otherwise it is the opposing player.def connect_four_move(board, column, player):