Your question is Blackjack in Python Classes. Start with the requirements on the right.
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Apple Arcade needs a deterministic blackjack engine for testing game logic. Implement a class-based simulation that deals cards, processes the player's predefined actions, and applies standard dealer behavior.
Use classes such as Card, Hand, and BlackjackGame. The function must consume cards from the supplied deck in order, so the result is deterministic.
2 through 10, J, Q, K, and A. Face cards count as 10, and an ace counts as 11 when possible, otherwise 1."hit" or "stand".player_score, dealer_score, and outcome, where outcome is "player_win", "dealer_win", or "push".Implement blackjack_game(deck, actions), where deck is a non-empty list of rank strings and actions is a list of player action strings. Return the result dictionary described above.
def blackjack_game(deck, actions):