What is a Software Engineer at Replit?
As a Software Engineer at Replit, you are responsible for constructing the foundational technology behind the world’s leading agentic software creation platform. Replit is transforming how software is built by enabling millions of creators and enterprise users to build, deploy, and scale applications using natural language and collaborative AI agents. Engineers at Replit do not merely write isolated features; they design high-throughput distributed systems, develop complex real-time browser environments, and build the infrastructure that allows humans and AI agents to co-author software seamlessly.
The work at Replit spans several critical domains across the entire computing stack. You might work on the "Multiplayer Computer," engineering real-time synchronization mechanisms across shared shells, filesystems, and state engines. Alternatively, you could join the platform engineering teams building high-throughput backend services in Golang and Rust, optimizing developer workflows in a TypeScript monorepo, or engineering robust monetization and billing abstractions using Postgres, GraphQL, and Node.js.
Joining Replit means working in an environment that deeply values autonomy, velocity, and practical problem-solving. Roles are primarily hybrid out of the Foster City, CA office (3 days per week in-office). Candidates who thrive here possess strong software engineering fundamentals, a passion for developer tools and AI, and the ability to turn ambiguous product goals into production-grade systems rapidly.
