1. What is a Mobile Engineer at Ramp?
At Ramp, the role of a Mobile Engineer is distinct from typical mobile development positions at legacy financial institutions. You are not simply maintaining a banking interface; you are building the primary touchpoint for an AI-native financial operations platform. Ramp’s mission is to save companies time and money—over $10 billion and 27 million hours to date—and the mobile experience is central to delivering that value through "ambient guidance" and intelligent automation.
In this role, you will work on a product that combines corporate cards, expense management, travel, and procurement into a single, cohesive mobile experience. Unlike web-first ports, Ramp treats mobile as a first-class citizen where AI agents and intelligent workflows proactively assist users. You will collaborate closely with product designers and backend engineers to transform utility tools into delightful, indispensable products that manage billions in transaction volume.
The engineering culture at Ramp is defined by velocity and impact. You will be expected to push boundaries in interaction design (using modern toolkits like Jetpack Compose or SwiftUI) while maintaining the rigorous security and reliability standards required of a fintech platform used by over 50,000 businesses.
2. Getting Ready for Your Interviews
Preparation for Ramp is less about memorizing textbook definitions and more about demonstrating product velocity and pragmatic craftsmanship. You need to show that you can build high-quality, user-centric mobile features quickly.
Your evaluation will focus on three core criteria:
Practical Engineering Fluency This is the ability to translate requirements into working code rapidly. Interviewers assess whether you are comfortable with modern mobile architectures (like MVVM) and UI frameworks. You must demonstrate that you can scaffold an app, manage state, and handle network requests without getting stuck on boilerplate.
Product Sense & User Focus Ramp values engineers who care about the "why" and the "how" of the user experience. You will be evaluated on your attention to UI detail—animations, responsiveness, and error handling. A working app is the baseline; a polished, intuitive app is the goal.
Problem-Solving Agility Whether it is an algorithmic challenge or a system design discussion, you are judged on how you structure your thinking under time pressure. The team looks for candidates who can break down ambiguous problems (e.g., "design a receipt scanning flow") into logical, scalable technical components.
3. Interview Process Overview
The interview process at Ramp is designed to test your ability to execute. While it follows a standard structure, the content is highly practical. Candidates often report a mix of automated assessments and hands-on coding sessions that mimic daily work. You should expect a process that moves quickly; Ramp prides itself on operational speed, and this extends to their hiring pipeline.
Typically, the process begins with either a recruiter screen or an immediate automated technical assessment (CodeSignal). If you pass the initial screen, you may be asked to complete a take-home project. This project is often described as "low stress" but open-ended, allowing you to showcase your creativity by adding features to a basic app skeleton. Following this, the final rounds involve live technical interviews where you will pair with mobile engineers to build small applications or games from scratch.
Ramp’s philosophy emphasizes doing over talking. You will spend less time discussing theoretical computer science and more time writing code that actually compiles and runs. The interviewers want to see how you organize your code, how you name your variables, and how you make decisions when requirements are vague.
Understanding the timeline: The process visualized above highlights the potential divergence at the start: you might face a Recruiter Screen or a CodeSignal assessment immediately after applying. The "Deep Dive" stages often involve live coding (e.g., "Build a Game") or reviewing your take-home submission. Manage your energy for the final onsite stage, which is intensive and requires sustained coding focus.
4. Deep Dive into Evaluation Areas
Candidates are evaluated across several distinct areas. Based on recent interview data, you should be prepared for a mix of algorithmic foundations and realistic application development.
Practical App Development (Live Coding & Take-Home)
This is the most critical part of the assessment. You may be asked to take a basic skeleton app and "make it better" or build a small application from scratch during a 60-minute session.
Be ready to go over:
- UI Construction – Building complex layouts programmatically or using declarative UI (Compose/SwiftUI).
- State Management – cleanly separating logic from UI (MVVM/MVI patterns) and handling data flow.
- Network Integration – Fetching data from an API, parsing JSON, and handling loading/error states.
- Advanced concepts – Implementing simple game logic (e.g., Tic-Tac-Toe, Memory) or adding animations to interactions.
Example questions or scenarios:
- "Here is a basic list view app. Add a detail screen, improve the UI styling, and implement a search feature."
- "Implement a common game (like Tic-Tac-Toe or Connect 4) with a functional UI in under 60 minutes."
- "Refactor this screen to use a modern architecture pattern and handle network errors gracefully."
Algorithmic Problem Solving
Ramp often uses CodeSignal for an initial filter. These questions focus on your ability to manipulate data structures efficiently.
Be ready to go over:
- String Manipulation – Parsing, formatting, or searching within strings.
- Arrays and HashMaps – optimizing lookups and sorting data.
- Logic & Control Flow – Simulating processes or games.
Example questions or scenarios:
- "Given a string of commands, calculate the final position of an object."
- "Find the longest substring with distinct characters (Sliding Window)."
- "Manipulate a 2D array to represent a game board state."
Mobile System Design (Senior Roles)
For more senior positions, you will be expected to discuss how to architect scalable mobile features.
Be ready to go over:
- Offline-First Architecture – Caching strategies, database syncing (Room/CoreData), and conflict resolution.
- API Design – Designing REST or GraphQL endpoints that are mobile-friendly.
- Performance – Image loading optimization, memory management, and battery usage.
5. Key Responsibilities
As a Mobile Engineer at Ramp, your day-to-day work bridges the gap between complex financial infrastructure and a seamless user experience. You will be responsible for designing, building, and launching new products directly to the Android or iOS app. This is not a maintenance role; you are building features that allow finance teams to issue cards, approve transactions, and manage spend on the go.
Collaboration is central to this position. You will work alongside Product Managers and Designers to identify key features that drive user success. Because Ramp is integrating AI agents, you will likely work on features that involve intelligent automation—such as predicting user inputs, automating receipt matching, or providing real-time spend insights.
Beyond coding, you will help establish engineering processes. This includes conducting code reviews, setting engineering standards for the mobile codebase, and ensuring the CI/CD pipelines (using tools like Buildkite) remain efficient. You will also be expected to monitor app health and stability using tools like the Google Play Console.
6. Role Requirements & Qualifications
Ramp looks for engineers who are technically proficient but also entrepreneurial. The following qualifications are essential for success in this role.
Must-Have Qualifications
- Mobile Fluency: Minimum 1+ years of experience in native mobile development.
- Language Expertise: Proficiency in Kotlin (for Android) or Swift (for iOS).
- Shipping Experience: A track record of launching at least one mobile app or significant features to a large user base.
- Architectural Knowledge: Strong understanding of mobile design patterns (MVVM, Clean Architecture) and best practices.
Nice-to-Have Qualifications
- Modern UI Toolkits: Experience with Jetpack Compose or SwiftUI.
- Full-Stack Exposure: Familiarity with web technologies (React, TypeScript) or backend stacks (Python, Flask, SQL). Ramp values engineers who can understand the full system.
- Tooling: Experience with OpenAPI, Buildkite, or managing apps in the Play Store/App Store.
- AI/ML Interest: Curiosity or experience integrating AI tools or agents into mobile experiences.
7. Common Interview Questions
The following questions are representative of what you might face. They are drawn from candidate data and reflect Ramp’s focus on practical implementation and algorithmic soundness.
Practical Coding & Domain
- "Create a simple game application (e.g., Memory Game, Tic-Tac-Toe) that tracks the score and resets."
- "Given a basic API endpoint, build a list view that displays transactions and allows the user to filter by date."
- "How would you implement an image carousel that loads images asynchronously and handles caching?"
- "Take this existing 'To-Do' app code and add a feature to prioritize items, persisting the data locally."
Data Structures & Algorithms (CodeSignal)
- "Write a function to manipulate a string based on a specific set of rules (e.g., removing duplicates, reordering words)."
- "Solve a medium-complexity array problem involving sliding windows or two-pointer techniques."
- "Implement a function to validate the state of a game board (e.g., check for a winner in a grid)."
Behavioral & Culture
- "Tell me about a time you had to learn a new technology quickly to ship a feature."
- "Describe a situation where you disagreed with a designer or product manager. How did you resolve it?"
- "Ramp moves very fast. Give an example of how you balance speed with code quality."
8. Frequently Asked Questions
Q: How difficult is the CodeSignal assessment? The assessment is generally rated as Medium difficulty. Candidates report having around 45 minutes to solve algorithmic questions (often string or array manipulation). Speed is a factor; many candidates fail because they run out of time, not because they cannot solve the problem.
Q: Is the work purely native mobile, or is there cross-platform work? Ramp focuses on native experiences (Kotlin/Swift) to ensure high quality, but they highly value "T-shaped" engineers. Having knowledge of React or backend systems (Python) is a significant advantage because it allows you to unblock yourself and understand the broader platform.
Q: What is the "Take-Home" project like? Candidates often describe the take-home as a positive experience. You are typically given a basic codebase and asked to add functionality and improve the UI. It is an opportunity to show your creativity and "product sense" without the stress of a ticking clock.
Q: Does Ramp hire for remote roles? Ramp has major hubs in New York and San Francisco, and the job postings emphasize relocation support and in-office perks. While they hire top talent, there is a strong preference for being near these engineering hubs to foster collaboration.
9. Other General Tips
Speed is a Feature Ramp is famous for its velocity. During the interview—especially the live coding portions—do not get bogged down in over-engineering. Get a working solution first ("make it work"), then iterate to clean it up ("make it right").
Polish Your UI In the take-home or practical rounds, do not ignore the UI. Ramp wants to build "delightful" products. Adding a small animation, handling a loading state gracefully, or ensuring the layout looks professional can set you apart from candidates who only focus on logic.
Demonstrate "Founder Mentality" Ramp looks for "people bold enough to build it." In behavioral interviews, highlight side projects, hackathon wins, or times you took ownership of a problem outside your strict job description.
10. Summary & Next Steps
Becoming a Mobile Engineer at Ramp means joining one of the fastest-growing fintech companies in the industry. You will be challenged to build high-performance, AI-integrated mobile experiences that serve thousands of businesses. The role demands a unique blend of technical excellence, product design sensibility, and operational speed.
To succeed, focus your preparation on practical app building. Review your Kotlin or Swift fundamentals, practice building simple apps (including games) from scratch in under an hour, and ensure your algorithmic skills are sharp enough for the initial screening. Approach the process with confidence—Ramp is looking for builders who are ready to ship.
Interpreting the Data: The compensation for this role is highly competitive, with a base salary range of $143.2K - $268.9K. This wide range reflects the "All Levels" nature of some postings, allowing for significant upward mobility based on your experience and interview performance. In addition to base salary, total compensation packages typically include significant equity (stock options) in a high-growth pre-IPO company, along with premium benefits.
For more exclusive interview insights, questions, and resources to help you prepare, visit Dataford. Good luck—you have the roadmap, now go build it.